Papers by M. Yasumura

List of Published Papers and Presentations. By M. Yasumura


updated Dec. 8, 2011.

Refereed Papers

  1. Ayaka Sato, Keita Watanabe, Michiaki Yasumura, suGATALOG: A Fashion Coodinate Supporting System Using User's Actual Appearance, IPSJ INTERACTION 2011, (Mar. 2011). [in Japanese]
  2. Fujisawa, K., Motora. R., Yasumura, M., YOKAN Table: An Intermidiary System between Notable and People, PECCS2011 (1st Int'l Conf. on Pervasive and Embedded Comp. and Comm. systems), (Mar. 2011).
  3. Yoshihara, T., Yasumura, M., Book's Marking: The System for Finding the Books based on Location Information, PECCS2011 (1st Int'l Conf. on Pervasive and Embedded Comp. and Comm. systems), (Mar. 2011)
  4. Taiki UENO,Fumito HIGUCHI,Michiaki YASUMURA, Research on Web Information Gathering Support System focusing Time Scale using Social Bookmark, The Infosocionomics Society2010 , (June 2010). [in Japanese]
  5. Li, J., Chignell, M., Mizobuchi, S., Yasumura, M., Emotions and Messages in Simple Robot Gestures, HCII 2009, (July, 2009).
  6. Watanabe, K., Sugawara, K., Matsuda, S., Yasumura, M., Time-Oriented Interface Design: Picking the Right Time and Method for Information Presentation, HCII 2009, (July, 2009).
  7. Keita Watanabe, Koji Tsukada, and Michiaki Yasumura, PhotoLoop: Effortless Approach for Creating Natural Video Narration of Slideshows, Human Interface Society Journal ,Vo.11, No.1, pp.69-76, (Feb. 2009). [in Japanese]
  8. Yoshida, R. and Yasumura, M., A New Cell Phone Remote Control for People with Visual Impairment, Proc. of ICCHP 2008, pp.1145-1152, (July 2008).
  9. Keita Watanabe, Michiaki Yasumura, A Proposal of Persistent Interface and Its Implementation for Ubiquitous Environment,IPSJ Jounal$B!$(BVol.49, No.6 pp.1984-1992. (June 2008). [in Japanese]
  10. Yoshida, R. and Yasumura, M., Tag-Con: A Real Object Interface using Multiple Manipulable RFID Tags, Proc. of Pervasive 2008,(May, 2008).
  11. Ryo Yoshida, Michiaki Yasumura, Tag-Con: A Real Object Interface using Multiple Manipulable RFID Tags, JSSST WISS2007, (Dec. 2007). [in Japanese]
  12. Keita Watanabe, Koji Tsukada, Michiaki Yasumura, PhotoLoop: An annotation system using users' activities while watching slideshow, JSSST WISS2007, (Dec. 2007). [in Japanese]
  13. Kamata, M., Yasumura, M., Music Video Viewers' Preference Evaluation Criteria and Their Characteristics, Sixth International Conference on Entertainment Computing, (Sept. 2007).
  14. Kubo, M., Kodama, A., Takaishi, E., Chiba, R., Watanabe, K. and Yasumura, M., Interactive Design of Memory Sharing Applications for Families, Human Computer Interaction International 2007, (July 2007).
  15. Ryo Yoshida, Megumi Yoshida, Michiaki Yasumura, Prototyping and Evaluation of New Remote Controls for People with Visual Impairment, Human Interface Society Journal, Vol.9, No.2, pp.87-92, (May, 2007). [in Japanese]
  16. Shuichi Nagata, Michiaki Yasumura, Enzin: A Communication Tool with Instant Access Control, IPSJ Journal$B!$(B Vol.48, No.3 (March 2007). [in Japanese]
  17. Akihiko Kodama, Michiaki Yasumura, DataJockey : A Development of a Mobile Interface for Facilitating Face to Face Communication Using the Lazy-susan Metaphor, IPSJ Journal, Vol.48, No.3 (March 2007). [in Japanese]
  18. Yasumura, M., Kodama, A. and Watanabe, k., Interaction design for ubiquitous home ~ From digital storage to human memories, APCHI2006, (2006, Oct.).
  19. Yasumura, M., Yoshida, R. and Yoshida, M., Prototyping and Evaluation of New Remote Controls for People with Visual Impairment, ICCHP 2006, Springer LNCS 4061, pp.461-468, (2006 July).
  20. Shuichi Nagata, Michiaki Yasumura, Enzin: A Communication Tool with Instant Access Control, JSSST WISS2005, pp.111-116, (Dec. 2005). [in Japanese]
  21. Tsukada, K., Yasumura, M., Ubi-Finger: Gesture Input Device for Mobile and Ubiquitous Environment, Evolutionn of the Human Computer Interaction, Nova Science Publishers, pp.13-24, 2005.
  22. Asako Fukumoto, Koji Tsukada, D. Cai, Michiaki Yasumura, The Statistical Analysis of Complexity and Regularity of Colour Information in Paintings, Imaging & Visual Computing, The Journal of the Institute of Image Electronics Engineers of Japan, Vol.34, No.4, pp.311-318, (July 2005). [in Japanese]
  23. Asako Fukumoto, D. Cai, Michiaki Yasumura, Statistical Analyses of Colour information of Impressionist Colour, Human Interface Society Journal, Vol.7, No.2, pp.267-275, (May 2005). [in Japanese]
  24. Keita Watanabe, Michiaki Yasumura, ActivateSheet: Changing the functions and contents by overlay on a display,JSSST WISS2004, pp.157-158, (2004 Dec).
  25. Tsukada, K., Yasumura, M., ActiveBelt: Belt-type Wearable Tactile Display for Directional Navigation, UbiComp 2004, (Sept. 2004).
  26. Noriko Shingaki, Michiaki Yasmumra, Recent Trends in Social Navigation, Cognitive studies : bulletin of the Japanese Cognitive Science Society, Vol.11, No.3, pp.163-170. (Sep. 2004). [in Japanese]
  27. Yoshihiro Shibuya, Hideki Koike, Tetsuji Takada, Michiaki Yasumura, Takemochi Ishii, A Study for Some Experiences of the Operation of Highly Interactive Decoy System, IPSJ Journal, vol.45 no.8, pp.1921-1930 (Aug. 2004). [in Japanese]
  28. Mizobuchi, S., Yasumura, M., Tapping vs. Circling Selection on Pen-based Device: Evidence for Different Performance-Shaping Factors, Journal of Human Interface Society, pp.257-264, Vol. 6, No.3, (Aug. 2004). [in Japanese]
  29. Mizobuchi, S., Yasumura, M., Tapping vs. Circling: Selections on Handheld Devices: Evidence for Different Performance-Shaping Factors, ACM CHI2004, (April, 2004).
  30. Tsukada, K., Yasumura, M., ActiveBelt: Belt-type Wearable Tactile Display for Directional Navigation, Journal of Information Society Japan, Vol.44, No.11, pp.2649-2658, (Nov. 2003). [in Japanese]
  31. Fukumoto, A., Cai, D. S., Yasumura, M., Self-Organized Criticality of Color Information of Impressionist Art Works, HCI2003, Vol.3, pp.215-219, (July 2003).
  32. Tsukada, K., Yasumura, M., Ubi-Finger: Gesture Input Device for Movile Use, Journal of Information Society Japan, Vol.44, No.11, pp.3675-3684, (Dec. 2002). [in Japanese]
  33. Mizobuchi, S., Ren, X., Yasumura, M., An Empirical Study of the Minimum Required Size and the Number of Targets with a Pen and with a Cursor Key on a Small Display, Journal of Information Society Japan, Vol.44, No.11, pp.3733-3743, (Dec. 2002). [in Japanese]
  34. Tsukada, K., Yasumura, M., Ubi-Finger: Gesture Input Device for Mobile Use, APCHI 2002, pp.388-400, (Nov. 2002).
  35. Mizobuchi, S., Mori, K., Ren, X., Yasumura, M., An Empirical Study of the Minimum Required Size and the Minimum Number of Targets for Pen Input on the Small Display, Mobile HCI 2002, (Sept. 2002).
  36. Yonezawa, T, Clarkson, B., Yasumura, M., Mase, K., Context-aware Sensor-Doll as a Music Expression Device, ACM CHI2001, Short Talk, (2001 April).
  37. Shinnishi,M., Yasumura,M., Research on Real World Oriented Searching System based on Active Tag, the Transaction of Human Interface Society, Vol2., No.4, (2000 Nov).
  38. Shirai, Y., Iga,S., Yasumura,M., Research on Information Retrieval Method by Photo-realistic Images using Camera Context, the Transaction of Human Interface Society, Vol.2, No.4, (2000 Nov). [in Japanese]
  39. Iida,A., Iga,S., Higuchi,F., Campbell,N.,Yasumura,M., A Prototype of a Speechi Synthesis wit Emotion for Assisting Communication, The Transaction of Human Interface Society, Vol.2, No.2, (2000 June). [in Japanese]
  40. Y. Ohgi, M. Yasumura, H. Ichikawa, C. Miyaji, Analysis of stroke technique using acceleration sensor IC in freestyle swimming, The 3rd International onference of the Engineering of Sports, (2000 June).
  41. Nishimura,N, Meiseki, K., Yasumura,M., Development and Evaluation of System for Automatic Correction of English Composition, Journal of Information Processing Japan, Vol.40, No.12 (1999 Dec). [in Japanese]
  42. Shinnishi, Makoto; Iga, Soichiro; Higuchi, Fumito; Yasumura, Michiaki, "Hide and Seek: Physical Real Artifacts which Respond to the User", Proc. of SCI'99 (The 3rd. World Multiconference on Systemics, Cybernetics and Informatics) and ISAS'99 (The 5th. Int'l Conference on Information Systems Analysis and Synthesis), (1999 Aug).
  43. Higuchi, Fumito; Iga, Soichiro; Yasumura, Michiaki, "A Tonguing Approach: A Trial for a Taste of a New User Interface", Proc. of SCI'99 (The 3rd. World Multiconference on Systemics, Cybernetics and Informatics) and ISAS'99 (The 5th. Int'l Conference on Information Systems Analysis and Synthesis), (1999 Aug).
  44. Iga,S., Yasumura,M., Real Object User Interface and Its Application for Disability Access, the Transaction of Human Interface Society, Vol.1, No.1, (1999 Feb). [in Japanese]
  45. Iida,A., Campbell,N., Yasumura,M., Design and Evaluation of Synthesized Speech with Emotion, Journal of Information Processing Society Japan, Vol.40, No.2. (1999 Feb). [in Japanese]
  46. Iga,S., Yasumura,M., Attachable Computer: Augmetation of Electric Household Appliance by Portable Fit-up Computer, Journal of Information Processing Society Japan, Vol.40, No.2. (1999 Feb). in Japanese]
  47. Iga, S., Shinnishi, M., Meiseki, K., Higuchi, F., Yasumura, M., Approximate Interaction: User Interface for the ambigous world, Workshop of Interactive Systems and Softwares WISS'98, (1998 Dec). [in Japanese]
  48. Iga, S., Itoh, E., Higuchi, F., Yasumura, M., Attachable Computer: Augmentation of Electric Household Appliances by Fit-up Computer, APCHI'98, (1998 July).
  49. Iida, A., Campbell, N., Yasumura, M., Emotional Speech as an Effective Interface for People with Special Needs, Asia Pacific Computer Interaction (APCHI'98), (1998 July).
  50. Iida, A., Yasumura, M., Campbell, N., Designing and testing a corpus of emotional speech, Oriental COCOSDA Workshop'98, (1998 May).
  51. Iga, S., and Yasumura, M., Retrieving and Transmitting Real World Oriented Information by Simple Interaction Through Augmented Electrical Stick, HCI International '97, (1997 Aug).
  52. Kadota, M., Yasumura, M., NetBraille-J: Learning support system of Japanese Braille in World Wide Web, Sixth International World Wide Conference, (1997 Apr).
  53. Higuchi, F., Iga, S., and Yasumura, M., Japanese Literacy Support System for Foreign Students on the World Wide Web, The 17th International Conference on Computer Processing of Oriental Languages (ICCPOL'97), (1997 Apr).
  54. Iga, S., and M. Yasumura, Real Object Remote Controller: Applying Real World Affordance to Computer Interfaces, First International Conference on Multimodal Interface (ICMI'96), pp.18-22, (1996 Oct).
  55. Tanaka, K., Iga, S., Yasumura, M., The Development and the Evaluation of the Multimedia Assisted language Learning Environment: MALL, ED-Media/ ED-Telecom '96, (1996 Jun).
  56. Yasumura, M., Konno, J., Yagi, M., Toward a construction of Multimodal Platoform: MAI, Computer Software, Vol.13, No.3, pp.28-37, (1996 Mar). [in Japanese]
  57. Nagao., K., Rekimoto, J., Ito, J., Hayakawa, Y., Yagi, M., Yasumura, M., WalkNavi: Location-aware Interactive Information Navigation System, Workshop of Interactive Systems and Softwares WISS'95, pp.39-48, (1995 Nov).
  58. Iga, S., Yasumura, M., Real Object Interface and Transferred Object Interface, Workshop of Interactive Systems ans Softwares (WISS'95), (1995 Dec).
  59. Iga, S., and Yasumura, M., Interacting with Real Objects: Real Object Interface and Transferred Object Interface, Proc. Human Computer Interaction '95, (1995 Jul).
  60. Yasumura, M., Iga, S., From Multimedia to Multimodal, Workshop of Interactive Systems and Software (WISS'93), (1993 Dec). [in Japanese]
  61. Arisawa, M., Hagino, T., Saito, N., Yasumura, M., Computer Literacy Education at Keio University SFC, Fourth Annual Total Quality Symposium, (1993 Jul).
  62. Yasumura, M., Yuura, K., Kurosu, M., Aoshima, T., Takeichi, N., and Y. Oshima, HiLISP--a Common Lisp with an Optimizing Compiler on a Mainframe, Journal of Information Processing, Vol. 13, No. 3, (1990). [in Japanese]
  63. Yuura, K., Yasumura, M., Nagata, N., HiLISP: High Performance Common Lisp and its Optimizing Tool, EUROPAL'90: The First Europian Conf. on the Practical Appl. of Lisp, (1990 Mar).
  64. Yuura, K., Yasumura, M., Speed-up Method and Experimental Results on Interpretor Control for Common Lisp, Journal of Information Processing Society Japan, Vol. 31, No. 6, pp.719-724, (1989 June). [in Japan]
  65. Yasumura, M., Takada, A., Aoshima, T., Design and Prototyping of Optimizing Compiler for Common Lisp, Journal of Information Processing Society Japan, Vol. 28, No. 11, pp.1169-1176, (1987 Nov). [in Japanese]
  66. Yasumura, M., A Research on Complier Opimizations based on Program Transformations, Tokyo University Ph. D Thesis(1987 Oct).[in Japanese]
  67. Umetani, Y., Yasumura, M., A Vectorizing Algorithms for Control Statements, Journal of Information Processing Society Japan, Vol. 7, No. 3, pp. 170-174, (1984 Nov). [in Japanese]
  68. Yasumura, M., Tanaka, Y., Kanada, Y., Aoyama, A., Compiling Algorithms and Techniques for the S-810 Vector Processor, 1984 Int'l Conf. on Parallel Processing, (1984 Aug).
  69. Yasumura, M., Umetani, Y., Horikoshi, H., Partially Vectorizing Method for Automatic Vector Compiler, Journal of Information Processing Society Japan, Vol. 24, No. 1, pp.15-21, (1983 Jan). [in Japanese]
  70. Yasumura, M., Generation of HIRAGANA by Spline Curves, Master Thesis in University of Tokyo, (1973 Mar). [in Japanese]
  71. Kawai,S., Goto, E., Sassa, M., Itano, K., Ida, T., Yasumura, M., A Graphic System with Halftone and Area Coloring Capabilities, Proc. of First USA-Japan Computer Conference. pp.320-324, (1972 Oct).

Books & Translations

  1. Japanese Translation of D. A. Norman, The Invisible Computer, MIT Press.
    Shin-yosha, (July 2000). with Akira Okamoto and Socihiro Iga.
  2. Supervision to the Japanese Translation of the special issues on "Programming by Examples", Comm. of ACM. with Jiro Tanaka, (2000 Mar.)
  3. Michiaki Yasumura (Ed.), Interactive System and Software Vol VII, Kindai Kagakusha, (1999 Dec) in Japanese.
  4. Michiaki Yasumura (Ed.), Interactive System and Software Vol VI, Kindai Kagakusha, (1998 Dec) in Japanese.
  5. Japanese Translation of Scott Myers, More Effective C++: 35 New Ways to Improve Your Programs and Designs, Addison-Wesley. with Soichiro Iga amd Akeimi Iida, (1998).
  6. Taichi Yuasa, Michiaki Yasumura, Toshiyuki Nakata (Eds), First Parallel Programming, Kyoritsu Shuppan, 1998, in Japanese.
  7. Michiaki Yasumura, Yomi-kaki Computer (Computer Literacy), Kyoritsu Shuppan, 1997, in Japanese.
  8. Masato Hirakawa, Michiaki Yasumura (Eds.), Visual Interface, Kyoritsu Shuppan, 1996, in Japanese.
  9. Michiaki Yasumura, Metaphors in Computer, Metaphor Research Group, The Creation and Change of Meaning, Keio Shona Fujisawa Gakkai, in japanese . ILC-MONO 95-002, ISBN 4-906483-58-5, (1995 May).
  10. Japanese Translation of J. O. Coplien, Advanced C++ Programming Styles and Idioms, Addison-Wesley, 1992.
  11. Japanese Translation of Brenda Laurel (Ed.), The Art of Human Interface Design, Addison-Wesley. Addison-Wesley Japan with F. Kamijo, R. Kojima, Y. Shirai, K. Yamamoto.(1994 Oct).
  12. Japanese Translation of Steve Aukstakalnis and David Blatner, Silicon Mirage: The Art and Science of Virtula Reality, Peachpit Press, 1992. Toppan. With Soichiro Iga and Ryoko Orihata, (1994 Oct).
  13. Japanese Translation of Ronald L. Graham, Donald E. Knuth, and Oren Patashnik, Concrete Mathematics, Addison-Wesley. Toppan with Makoto Arisawa, Tatsuya Hagino, and Kiyoshi Ishihata, (1993 Aug).
  14. Makoto Arisawa, Katsuhiko Kakehi, Norihisa Doi, Yoshiaki Fukazawa, Yoishi Muraoka, Michiaki Yasumura, How to Learn Computer Science, Kyoritsu Suppan, (1993 May) in Japanese .
  15. Makoto Arisawa, Michiaki Yasumura, Programming Guide using Pascal, Kindai Kagakusha, (1992 Mar), in Japanese .
  16. Japanese Translation of Robin Hunter, Compilers: Their Design and Construction Using Pascal, John Wiley & Sons, (1985). Toppan, (1991 Dec).
  17. M. Yasumura, Compiling Optimizations through Program Transformations, in Trends in Supercomputing, Y. Kanada, and C. K. Yuen, eds., World Scientific, (1988).
  18. Michiaki Yasumura, Vectorization and Program Transformation, K. Furukawa and F. Mizoguchi (Eds.), Program Transofrmation, Kyoritsu Shuppan, (1987 Aug) in Japanese .
  19. Katsuhiko Kakehi, Satoru Kawai, Masato Takeichi, Ikuo Takeuchi, Kouhei Noshita, Michiaki Yasumura, Programming Seminar, Kyoritsu Shuppan, (1985, Aug) in Japanese.
  20. Kiyoshi Ishihata, Katsuhiko Kakehi, Michiaki Yasumura, Standarization of Pascal: Standard of ISO and Its Explanations, Kyoritsu Shuppan, (1984 Aug), in japanese.

Survey Papers, Tutorials

  1. Michiaki Yasumura, Interaction Design for Everyday Life: Development of Real World Human Interface and Its Future ( Recent Trends in Real-world Interface Systems), Information Society of Japan, Vol.51, No.7, pp.803-811, (July 2010). [in Japanese]
  2. Michiaki Yasumura, Universal Design and Interaction Design, the 15th symposium of Society and Information, Department of Social Information, Sapporo Gakuin University Vol.15, No.2. pp.3-26. (2006 Mar.). [in Japanese]
  3. Michiaki Yasumura, The Trends and the Future of Human Computer Interaction, Institute of Systems, Control and Information Engineers, Vol.47, No.4, (2003 Apr.). [in Japanese]
  4. Michiaki Yasumura, Communication and Interaction, KEIO SFC Journal Vol.2, No.1, pp.10-29, (March 31, 2003). [in Japanese]
  5. Michiaki Yasumura, New Deployment of Human Interface, Journal of Japan Society for Precision Engineering, (June 2002). [in Japanese]
  6. Michiaki Yasumura, Report on the Project of the Research and Development of Multimedia System for Disabled, Institute of Electronics, Information, and Communication Engineers, Vol.84, No.5, pp.329-332, (2001 May). [in Japanese]
  7. Michiaki Yasumura, Accessibility and Interface for Disabled People, Journal of the Society of Instrument and Control Engineers Vol.39, No.8, (2000). [in Japanese]
  8. Nishida, S., Yonetani, J., Watanabe, T., Nakaya, M., Yasumura, M., Research Trend of Communication Support and Future Prospect, Journal of Human Interface, Vol.2 No.2, pp.102-109, (2000). [in Japanese]
  9. Ishihara, K., Yasumura, M., Takahashi, S., Overview of Hitachi's Knowledge Information Processing System, Hitachi Review, Vol. 37, No. 5, pp. 303-308, (1988 Oct).
  10. Yasumura, M., Evolution of Loop Statements, ACM SIGPLAN Notices, Vol. 12, No. 9, pp.124-129, (1977 Sept.).

Oral Presentations

  1. Ueno, T., and Yasumura, M., Using the Time Course of Social Bookmarking to Enhance Search, IADIS International Conference WWW/Internet 2011, (Nov. 2011).
  2. Motora, R., Yasumura, M., HelloArrow: a Navigation System for Smooth Rendezvous using Compass Interface, PECCS2011 (1st Int'l Conf. on Pervasive and Embedded Comp. and Comm. systems), (Mar. 2011).
  3. Ueno, T., Yasumura, M., Mindroad: Route Memory Support System using a Smart Phone, PECCS2011 (1st Int'l Conf. on Pervasive and Embedded Comp. and Comm. systems), (Mar. 2011).
  4. Watanabe, K., Matsuda, S., Yasumura, M., Inami, M., Igarashi, T., CastOven: A Microwave Oven with Just-in time Video Clips, UbiComp 2010, (Sept, 2010).
  5. Ueno, T. and Yasumura, M., Social Search with Shared Keywords, IADIS International Conference WWW/Internet 2009, (Nov. 2009).
  6. Watanabe, K., Yasumura, M.: Visual Haptics: Generating Haptics Using Only Visual Cues, International Conference on Advances in Computer Entertainment Technology, (Dec. 2008).
  7. Michiaki Yasumura, Keita Watanabe, Mark Chignell, Game 2.0 and Beyond: Interaction Design Approach for the Evolution of Digital games, Future Play 2008, (Nov. 2008).
  8. Takayuki Goto, Hideaki Takeda, Michiaki Yasumura, Dash Search: Desktop Widget based Dash search for Metadata Exploitation, UIST 2008 Poster, (Oct. 2008).
  9. Michiaki Yasumura, Keita Watanabe, Game2.0 : Evolution of Video Games from the Viewpoint of Interaction Design, IPSJ-SIG Entertainment Computing, (Mar. 2008). [in Japanese]
  10. Keita Watanabe, Michiaki Yasumura, FlexibleBrush: A realistic brush stroke experience with a virtual nib, ACM UIST 2007 Poster Session, (Oct. 2007).
  11. Kodama, A., and Yasumura, M., MapTop: Behavior as Context in a Digital Exhibition Guide, UIST 2006 Demonstration, (Oct., 2006).
  12. Yasumura, M., Kodama, A., Watanabe, K., Nagata, S., Interface2.0: Human Interface Now On - It Problems and Future Prospects, IPSJ SIG-HI (Sept. 2006) [in Japanese]
  13. Yasumura, M., Programming 2.0: Toward the Construction for User Oriented Programming Environment, IPSJ Summer Symposium 2006 (Sept. 2006). [in Japanese]
  14. Michiaki Yasumura, Akira Okamoto, Soichiro Iga, Akiko Ueno, Emotional Design : Is the Usability Compatible with the Attractiveness?, IPSJ SIG-HI, 2004-HI-111, pp.35-42, (Nov. 2004). [in Japanese]
  15. Kodama, A., Yasumura, M., DataJockey: A Proposed Interface for Data Exchange Using the Lazy Susan Metaphor, UIST2004 Poster Session, (October 2004).
  16. Watanabe, K., Yasumura, M., Realizable User Interface: The Information Realization by Using Cursor, Proceedings of Human Interface Symposium 2003, pp.541-544, (Oct. 2003) [in Japanese]
  17. Ohashi, M., Tsukada, K., Higuchi, F., Yasumura, M., WellSideStory: A Supporting System for Face-to-Face Communication among Members of a Local Group, Proceedings of Human Interface Symposium 2003, pp.485-488, (Oct. 2003). [in Japanese]
  18. Kambara, K., Yasumura, M., Melting Sound: Smooth Audio Browsing, Proceedings of Human Interface Symposium 2003, pp.817-820, (Oct. 2003). [in Japanese]
  19. Ohashi, M., Tsukada, K., Koike, H., Yasumura, M., SecureSense: An Environment for Feeling Computer Security Information in Daily Life, Proceedings of IPSJ Symposium on Interaction 2003, pp.93-94, (Feb. 2003). [in Japanese]
  20. Tsukada, K., Yasumura, M., ActiveBelt: Belt-type Wearable Tactile Display for Directional Navigation, JSSST Proceedings of Workshop on Interactive Systems and Software 2002, pp.23-28, (Dec. 2002). [in Japanese]
  21. Watanabe, K., Yasumura, M., Memorium: The Concept of Persistent Interface and its Prototype, JSSST Proceedings of Workshop on Interactive Systems and Software 2002, pp.99-104, (Dec. 2002).[in Japanese]
  22. Michiaki Yasumura, Takeru Sato, Kentaro Kakui, Ryosuke Senbon, Mayumi Takasugi, Yet Another XMLization of TVML : The TV making Language, IPSJ 61st conference , (Oct. 2000). [in Japanese]
  23. Ohno, S., Higuchi, F., Yasumura, M., An Interactive Training System with Heart pulse using Pet Robot, HIS2000, (Sept. 2000). [in Japanese]
  24. Takenouchi, H., Yasumura, M., Design and Evaluation of Input Devices with Real Operation, HIS2000, (Sept. 2000). [in Japanese]
  25. Higuchi, F., Yasumura, M., Half Bite: a proposal for an intra-oral input/output interface device, HIS 2000, (Sept. 2000). [in Japanese]
  26. Yasumura, M., Kubo, E., Shimura, Y., Nishimotgo, I., Nishihara, T., Study of Broadcast, Data Distribution and Review of Sensational, Live Video using Distortion Correction, TAO Workshop, (June 2000). [in Japanese]
  27. Iga, S., Ito, E., Yasumura, M., Kirifuki: Breathe in/out User Interface for Manipulating GUI, IPSJ SIG-HI (Jan, 2000). [in Japanese]
  28. Shiai, Y., Yasumura, M., A Prototype of a Location and Direction-aware Image Retrieval System, IPSJ Interaction2000, pp.59-60 (Feb. 2000). [in Japanese]
  29. Ohgi, Y., Yasumura, M., Miyaji, C., An evaluation of sports performance by acceleration signal from player's body segment, HIS99, (Oct. 1999). [in Japanese]
  30. Yasumura, M., Report on the Project of the Research and Development of Multimedia System for Disabled. (Nov. 1999) [in Japanese]
  31. Iida, A., Desirazu, S., Iga, S., Campbell, N., Yasumura, M., A Prototype of Communication Aid Using Speech Synthesis with Emotion, IEICE SIG-WIT (Nov. 1999). [in Japanese]
  32. Meiseki, K, Yasumura, M., Control of appliances using cellular phone through the internet, the 59th IPSJ National Convention (Sep. 1999). [in Japanese]
  33. Yoshinobu Yamamoto, Satoru Hiraguri, Michiaki Yasumura, Essential conditions for a computerized academic society secretary, HCI'99, Poster Session, (Aug. 1999).
  34. Yasumura, M., Interaction in 21 century - Human Imagination and Machine's Potential., IPSJ Summer Symposium of "Dream in 21 century", (Aug, 1999). [in Japanese]
  35. Iida, A., Iga, S., Higuchi, F., Campbell, N., Yasumura, M.: Acoustic Nature and Perceptual Testing of Corpora of Emotional Speech, in Proceedings of the 5th International Conference on Spoken Language Processing (ICSLP 98) Poster Session, (Nov. 1998).
  36. A. Fukumoto, S. Iga, M. Yasumura, Interactive learning environment applying cognitive mental rotation for drawing, APCHI '98 Poster Session, (Jul. 1998).
  37. F. Higuchi, S. Iga, M. Yasumura, Table tap: a new constraint-free style of desk top computing, APCHI '98 Poster Session, (Jul. 1998).
  38. Iida, A., Meiseki, K., Campbell, N., Yasumura, M., Designing and testing a corpus of emotional speech. (Mar. 1998). [in Japanese]
  39. Ichikawa, M., Yasumura, M., A Study among Barrier-Free: Public Toilets and Graphic Symbols, ISPJ SIG-HI (Mar. 1998). [in Japanese]
  40. Iga, S., Yasumura, M., Attachable Computer: Fit-up User Interface for Augmentation of Electric Household Appliances., IPSJ SIG-HI (Jan. 1998). [in Japanese]
  41. Kadota, M., Iga, S., Yasumura, M., Prototyping of Braille input support system with augmented reality, IPSJ SIG-HI & SIG-IM pp.73-78 (Jan. 1998). [in Japanese]
  42. Kadota, M., Yasumura, M., Prototyping of Screen Reader with Direct Manipulation for the Visually Disabled, the 13th Symposium on Human Interface. (Oct. 1997) [in Japanese]
  43. Ichiakwa, F., Yasumura, M., Color Affordance - Ability of Colors, the 13th Symposium on Human Interface. (Oct. 1997). [in Japanese]
  44. Iga, S., Yasumura, M., Stick World: Retrieving and Transmitting Real World Oriented Information thorough Electrical Stick, the 13th Symposium on Human Interface. (Oct. 1997) [in Japanese]
  45. Iga, S., Yasumura, M., Automatic Association of real world object operation with user interface actions, Proceedings of the 13th Symposium on Human Interface. (Oct. 1997). [in Japanese]
  46. Iga, S., Kadota, M., Yasumura, M., Sensory Substitution Technology for The Blind based on Human Visual Space Searching Model., IPSJ SIG-HI (Sept. 1997). [in Japanese]
  47. Iga, S., and Yasumura, M., Retrieving and Transmitting Real World Oriented Information bu Simple Interaction through Augmented Electrical Stick, HCI International'97, pp.399-402, (Aug. 1997).
  48. Iida, A., Iga, S., and Yasumura, M., Towards the Realization of Speech Synthesis with Emotion, HCI International '97 Poster Session, (Aug. 1997).
  49. Iga, S., Tsuda, T., Yasumura, M., WebMall: Designing Effective Courseware Platform in World Wide Web with Hyper-network Constraints, AI-ED '97, (Aug. 1997).
  50. Higuchi, F., Iga, S., Yasumura, M., Learning Support System for Foreign Students on the World Wide Web., IPSJ SIG-HI (May. 1997). [in Japanese]
  51. Iga. S., Yasumura, M., Applying Speech Synthesizer using Real World Affordance in Computer Interface, IPSJ Interaction 1997 (Feb. 1997). [in Japanese]
  52. Iida, A., Iga, S., Yasumura, M., Study of Emotion in Speech: Finding from Perceptual Experiments., IPSJ SIG-SLP (Feb. 1997). [in Japanese]
  53. Iga, S., Yasumura, M., Stick World: Retrieving and Transmitting Real World Oriented Information Through Electrical Stick, the 12th Symposium on Human Interface. (Oct. 1996). [in Japanese]
  54. Iga, S., Yasumura, M., Invisible Manager: Prototyping a Computer Interface for People with Disabilities using Real World Objects, the 12th Symposium on Human Interface. (Oct. 1996). [in Japanese]
  55. Takahashi, K., Iga, S., Yasumura, M., COSMIC SCORE: Collaborative Composition and Arrangement System with 3D Score, the 12th Symposium on Human Interface. (Oct. 1996). [in Japanese]
  56. Yasumura, M., Sato, H., Prototyping of Remote Education using Bidirectional CATV and Online Courseware, IPSJ 37th Programming Symposium, (Jan. 1996). [in Japanese]
  57. Sato, H., Yasumura, M., Construction and Its Evaluation of Remote Education System Using a Two-Way CATV and Multimedia Courseware. (Dec. 1995). [in Japanese]
  58. Tsuda, T., Yasumura, M., Designing a Presentation System using Optical Pen Interactive System, the 11th Symposium on Human Interface. (Oct. 1995). [in Japanese]
  59. Okano, K., Yasumura, M., Experiments and Applications of Personal Tele-presence Robot for Supporting Handicapped. Vol.62, NO.4, pp.25-32, (Sept. 1995). [in Japanese]
  60. Yagi, M., Hiraguri, S., Iga, S., Yasumura, M., Relationship between the attitudes of agents and human conversation in a speech dialogue system ,IPSJ SIG-SLP Vol.7 No.14, pp.85-90, (1995 Jul). [in Japanese]
  61. Tanaka, K., Iga, S., Yasumura, M., Design and Development of the Multimedia Assisted Language Learning Environment: MALL, HCI International '95 Poster Session, (1995).
  62. Konno, J., Yagi, M., Yamauchi, H., Yasumura, M., Prototyping of a Multimodal Interactive System through gesture-input. ISPJ SIG-HI Vol.60 No.9, pp.65-72, (1995 May). [in Japanese]
  63. Ohtani, K., Yasumura, M., Automatic sparse matrix packing for massively parallel machines, Technical Report of IEICE CPSY94-89, (Dec. 1994). [in Japanese]
  64. Sato, H., Iga, S., Yasumura, M., Designing the Remote Desktop Presentation System, the 10th Symposium on Human Interface. (Oct. 1994). [in Japanese]
  65. Tanaka, K., Iga, S., Yasumura, M., Development of Network-Based Multimedia Assisted Language Learning Environment, IPSJ 49th Conference (Sept. 1994). [in Japanese]
  66. Tanaka, K., Iga, S., Okabe, M., Yasumura, M., Development and Evaluation of Multimedia Language Learning Environment , IPSJ SIG-CE Vol.33 No.4, pp23-30, (Jul. 1994). [in Japanese]
  67. Komae, S., Sugimori, H., Ohtani, H., Uzuhara, S., Yasumura, M., An Implementation and a Performance Evaluation of HPF for a SIMD Massively Parallel Machine, IPSJ SIG-PRO (Mar. 1994). [in Japanese]
  68. Yasumura, M., Iga, S., Some Prototyping on Multimodal Human Interface, The 35th Programming Symposium, (Jan. 1994). [in Japanese]
  69. Ohtani, K., Komae, S., Sugimori, H., Uzuhara, S., Yasumura, M., Design and Implementation of a Fortran Compiler for Massively Parallel Machines, IPSJ 93-PRG-11, (1993 Mar). [in Japanese]
  70. Michiaki Yasumura, Some Practices and Experiences of Computer Literacy Education, IPSJ Summer Symposium Proceedings, (1991 Aug). [in Japanese]
  71. Michiaki Yasumura, Makoto Arisawa, Nobuo Saito, Computer literacy education at Keio SFC, IPSJ 32th Programming Symposium, Proceedings pp.1310-1316, (1991 Jan). [in Japanese]
  72. Yasumura, M., Kojima, K., Vectorization of Graph Algorithms on Supercomputers, The 30th Programming Symposium, pp.105-116, (Jan. 1990). [in Japanese]
  73. Michiaki Yasumura, Katsuhiko Yuura, HiOBJ-A proposal of object oriented language on common lisp. JSSST 5th symposium, pp.161-164, (1988 Sept). [in Japanese]
  74. Michiaki Yasumura, Ayako Takada, Katsuhiko Yuura, Some program transformations of recursive programs in Lisp., IPSJ 34th National Conference Proceeding, pp. 733-734, (1987 Mar). [in Japanese]
  75. Yasumura, M., Takada, A., Yuura, K., Program Transformation Technique for Recursive Programs, Riken Symposium on Functional Programming, pp.20-27 (Feb. 1987). [in Japanese]
  76. Yasumura, M., Vectorization and Program Transformations, IPSJ Summer Symposium on "Vector Synthesis, Transformation and Re-use", (Dec. 1985). [in Japanese]
  77. Michiaki Yasumura , Pros and Cons on the Common Lisp, IPSJ PRO, 85-SYM-32, (1985 Jun). [in Japanese]
  78. Yasumura, M., Tanaka, G., Kanada, Y., Vector Compiler and its Algorithms, Symposium of "Parallel Numeric Algorithm and its peripheral", Lecture Note of Research Institute for Mathematical Science, Kyoto University No.514, PP173, (Mar. 1984). [in Japanese]
  79. Yasumura, M., Umetani, M., Matsunaga, T., Horikoshi, H., A Method of Partial Vectorization by Loop Splitting, IPSJ 23rd Programming Symposium, PP33-41, (Jan. 1982). [in Japanese]
  80. Yasumura, M., Matsunaga, T., Tanaka, G., Umetani, M., A Method of Compiling Control Structure in a Vector Complier, IPSJ 23rd Conference, PP.211-212, (Oct. 1981). [in Japanese]
  81. Yasumura, M., Programming as if Abstract Data Types, IPSJ Summer Symposium " How to Make a good Program", (July 1979). [in Japanese]

Invited Talks, Panels (# Under Construction)

  • Michiaki Yasumura, Lisp - Now and Then, Shibuya Lisp, (Nov. 11, 2010) [in Japanese]
  • Michiaki Yasumura, From HCI to Interaction Design, TORCHI (Toronto Region - Computer Human Interaction), Univ. of Toronto, (Nov. 6, 2008).
  • Michiaki Yasumura, On Artifacts and their Values from the Viewpoint of Interaction Design, The 22nd Annual Conference of the Japanese Society for Artificial Intelligence, (June 2008). [in Japanese]
  • $B0BBl!W!"(B GLOCOM $BCR>l(B (interplace) 110$B9f(B, (Nov. 2007).
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  • $B0BBc32 $B0BB $B0BB $B0BBc32pJs%P%j%"%U%j!<%U%)!<%i%`(B $B4pD49V1i(B, $BO;K\LZ(B, (1998. May 28).
  • $B0BB $B0BB $B0BBpJs650i6(2q(B $BJ?@.(B9$BG/EY>pJs650i%U%)!<%i%`(B, (1997. July 2; $B;T%vC+(B).
  • $B0BB $B0BBu$H2DG=@-(B, in $BF|K\9)6H5;=Q%;%s%?!<(B JEIC$B%;%_%J!<(B: $B!X%^%k%A%b!<%@%k!&%$%s%?%U%'!<%9$N $B0BB $B0BBu$HE8K>!W(B, in $BF|K\>pJs=hM}3+H/6(2q(B $B@h?J5;=Q%7%s%]%8%&%`(B: $B!X%^%k%A%a%G%#%";~Be$N(B $B%S%8%e%"%k%$%s%?%U%'!<%9!Y(B, (1995 Mar).
  • $B>.@n(B $B9nI'(B, $B0f4X!!<#(B, $B3@Fb(B $BNI5,(B, $BC]NS(B $BMN0l(B, $B0BB<(B $BDL98(B, $B!X?7$7$$%f!<%6%$%s%?%U%'!<%95;=Q$N1~MQ$H2]Bj!Y(B, $B>pJs=hM}3X2qO"B3%;%_%J!<(B'94, (1994 Sep).
  • (I%$B0BB $B0BB;90!"?9J?AV0lO:!"J!EDCiI'!"0f>e51IW!"(B $B!X(B $B2fEy$,Dm$K=8$$$?$k(B - $B>EFnF#Bt%-%c%s%Q%9$N;MG/4V(B -$B!Y(B $B!";0EDI>O@(B, (Oct. 1993).
  • $B0BBp6(%8%c!<%J%k(B, Vol. 2, No. 1, (1993 Jul).
  • $B0BBEFnF#Bt%-%c%s%Q%9$K$*$1$k>pJs=hM}650i!W(B, HAS (Hitachi Academic Society), (1991 Mar. 26).
    Yasumura's page