Murphy's Law in Human Interface by M. Yasumura

2004. 5. 26 updated.
  • Anything that can go wrong will go wrong.
  • No help is available when one needs help.
  • It is harder to find an item in a well structured menu.
  • Important things are written in smaller letters in manual.
  • GUI is well designed for the part where everydody knows well.
  • You cannot help doing what you are not allowed to do.
  • Undo operation is not available when you are doing so complicated operation that needs undo.
  • You can't find the book at the moment when you want to know something described in it.
  • The more sophisticated in design, the less understandable.
  • It looks very easy to use it before you actually touch the new computer.
  • Just after you are completely accustomed to a system, the system will be completely changed its version.
  • When you use a high-technology machine with many buttons, you simply use only limited number of buttons.

  • The following is the Original law by Murphy:

  • Anything that can go wrong will go wrong.
  • Nothing is as easy as it looks.
  • Everything takes longer than you think.
  • If there is a possibility of several things going wrong, the one that will cause the most damage will be the one to go wrong.
  • If anything simply cannot go wrong, it will anyway.
  • If you perceive that there are four possible ways in which a procedure can go wrong, and circumvent these, then a fifth way, unprepared for, will promptly develop.
  • Left to themselves, things tend to go from bad to worse.
  • If everything seems to be going well, you have obviously overlooked something.
  • Nature always sides with the hidden flaw.
  • Mother nature is a bitch.
  • It is impossible to make anything foolproof because fools are so ingenious.
  • Whenever you set out to do something, something else must be done first.
  • Every solution breeds new problems.